Sunday, 12 October 2014

SOBH solo play Assault on the Necromancer (Pic heavy)

The assault by the Dwarven Lord Nemath and his truest followers on the foul lair of the Necromancer Morash.

There are some scenario specific rules which I will outline as they first occur.

Dwarfs
360 Pts

Lord Nemath
Q3+ C2
Combat Master, Heavy Armour, Hero, Steadfast
82pts


Mage-Engineer Leko
Q3+ C2
Combat Master, Heavy Armour, Magic user, Steadfast, Good shot, unerring aim
94pts


Master duelist Beloc
Q3+ C2
Combat Master, Heavy Armour, Hero, Steadfast, Shooter medium, Good shot, unerring aim
102pts


Shield bearer Karnak
Q3+ C2
Combat Master, Heavy Armour, Hero, Steadfast
82pts


The forces of evil!

Necromancer Morash
Q3+ C2
Evil, Necromancer, Immortal, Combat master, fearless, steadfast, terror
152pts

Guard of the river pass Cypha
Q3+ C2
Evil, Ghost blade, Immortal, Combat master, fearless, steadfast, terror
126pts

Glowing Zombies (x9 maximum at one time)
Q4+ C1
Rabble, Fearless, Gregarious
9pts

The table

The two obelisks of power can be used as spawning points for the zombies provided the Necromancer is upon his evil hand tower.
He needs one action to raise D6 zombies at one of the obelisks.
He can only raise from his casualties, excess rolled for are lost.
He can only raise for one action once a turn,
He can also give group orders within one long of each obelisk including after spawning a group of zombies.

To deactivate a obelisk the Mage needs to be within one short of it and use between two and three actions, for each action he rolls 1D6, if the total equals or exceeds 10 it is deactivated.

Cypha will only engage enemies who come within one long of his start point by the crossing point.


Our intrepid warriors start near to the furthest obelisk.


Far from the evil tower.


The Necromancer wins initiative and unleashes his first 5 zombies on the band before they move an inch.


The other four begin to move up the table as well.


A long view, a bleak start for our heroes.


Luckily the rabble zombies are no match one on one and the first 5 are wiped out with ease.


Which is just as well as the other are closing in.


Sensing a need to cut down the enemies options the band rush the near by obelisk, slaying the newly spawned zombie.


The Lord goes to hold back the onrushing horde whilst Beloc provides covering fire both ways.


Alas the Mage despite using three actions still only totals 8 not enough and Morash raises another 5 zombies right on top of them, things look bleak for Karnak.


Against the odds Karnak slays four of them during the combat with the help of his fellows.


A turn over prevents the Mage again and another 6 zombies appear to finally overwhelm Karnak as he is cut to pieces.


Despite the loss of Karnak  Leko manages to roll enough and a cloud blocks the obelisk from Morash's grasp.


The survivors make quick work of the remaining zombies.


As the Lord leads the rush to the other end of the table.


Beloc also advances but too far and after killing a number of zombies he is eventually swarmed.


Nemath moves in to help as Leko advances to lend his abilities to the fray.


Alas Beloc is too overcome and ripped to shreds under the weight of zombies.


The remaining two of this band of heroes need to be quick if they are to gain victory from the jaws of defeat.


Cutting down the zombies they recover their fellows corpse.


Morash has not been idle and more and more zombies enter the fray.


Killing those nearest the Lord advances eager to end this evil


and promptly strays into the zone of Cypha who rushes out to challenge our Hero.


The first round brings no victor but by the following turn a number of zombies lend their weight


Some good support from Leko renders them down and lucky dice see Cypha stumble over their corpse.


Quick to take advantage Nemath uses his last action to slay Cypha whilst he is fallen.


Despite this set back Morash keeps sending in zombies


They target Leko


good dice sees both swarmed


Leko couldn't get more unlucky and is taken out!


With the ability to damage the obelisk removed Morash full of confidence moves in himself on Nemath


combat ensues


against all the odds Nemath prevails cutting Morash down,


Victory for the Dwarf Lord comes at a heavy price!

Have we seen the last of Morash and his zombie hordes....