Showing posts with label VBCW. Show all posts
Showing posts with label VBCW. Show all posts

Monday, 21 September 2015

New VBCW forces ready to go

Some new additions to my VBCW forces, BUF and Anglican league






Tuesday, 2 June 2015

Things of interest


A good VBCW battle report, if you like your VBCW you should be following this blog


Interesting: The SoTR II Kickstarter campaign begins at 12 noon GMT, this Friday, 5th June. No link yet that I can find.


On sale today only the book is great so the audible is probably good too, and at £1.49 a bargain


Another bargain today


This looks really good if you play any sort of Fantasy skirmish game needing wizards


This Kick starter looks interesting but not sure I will go for it myself

Another interesting Kickstarter but out of my price zone for horses however nice


Another game I have enjoyed playing but so far resisted adding to my collection, tempting though


More inspiration from here, the settings this suggests


Great news a new Fallout game is on the way.... where will I find the time for this!!



Sunday, 17 May 2015

short update from today at the club

only a short update from todays club session

took part in Iron Kingdoms RPG which was good fun but light on the need for photos!




elsewhere a game of Deadmans hand looked fun






Plenty of DBM and DBR on show too






A VBCW game in 20mm using Boltaction looked fun too.











Sunday, 15 February 2015

Some snaps of the last club meeting - lots of pics

At the last club meeting I partook in a couple of games, photos of which can be found below along with some of the other games on today.

First up I played in a four player game of the Osprey rules Lion Rampart.
I got this for Christmas and have been looking to try them out.

We used rather more fantasy units than the rules were perhaps intended for, but they do give a suggested fantasy list in the back too.

I was pleased to find out the author was involved with the Songs of Arthur and Merlin version of Songs of blade and heroes, and you could see some influences that had carried over into this game.

The roll 2D6 mechanic is not one I have used in many rule sets but seemed to work well.

We ended up having two sets of 24pts a side in a stand up battle.


I provided the Empire and Bretonian forces making up the near side of the table.

Facing off against some Egyptian cat folk and some undead.







For most of the game my units struggled to move as I consistently failed the second activation test every turn...


My co-general King Richard on the other hand had no such trouble and swept into the Cat folk


Finally getting some units engaged

We got the rules on rough slightly wrong which prevented my knights from otherwise being unceremoniously massacred..  






Queen Sue was run off the table and her remaining units fled 


Mike's undead lost the least points in the battle but over all the forces of Human kind held the day.


Thoroughly enjoyed playing these rules and look forward to trying them out again.

Would recommend for a quick play but satisfying large skirmish or small battle.

Once your familiar with the rules you could play larger battles with ease I think - although having more than 1 vs 1 does slow it down a bit.

Some of the other great looking games on today:

WW2 naval

VBCW 20mm





ACW naval






Ancients







Hail Ceaser







Fields of glory






D&D Attack wing was the second game I partook in today, and whilst I lost it was fun.








Hope you enjoyed